Chicago Roboto 2017
2017-04-20..2017-04-21
Chicago, United States
[Chicago Roboto 2017, Chicago Roboto 2018, Chicago Roboto 2019, Chicago Roboto 2020, Chicago Roboto 2021, Chicago Roboto 2022]
who it's for
Android developers, mobile UX designers, backend engineers, embedded and IoT developers, QA and test engineers, build and release engineers
topics
Dialogflow-based Google Assistant actions; MotionEvent dispatch and gesture handling; Nearby and Awareness APIs; Firebase Realtime Database scaling; Firebase Cloud Functions and Analytics export; Daydream and Tango Unity integration; Android Things on Raspberry Pi; Android concurrency and memory model; APK inspection and network interception; ConstraintLayout with ConstraintSet animations; HTTP/2 and TLS performance
| title | author | length |
|---|---|---|
| Conversation Actions for Google Assistant | Andrew Kelly | 48m |
Builds a working conversational Action for Google Assistant starting from an API.AI agent through live coding, with concrete intents (welcome, farewell… | ||
| Advanced Android Touches | Caren Chang | 20m |
Traces how Android routes MotionEvent objects through dispatchTouchEvent and onInterceptTouchEvent down to onTouchEvent, shows why getRawX/Y and action masks… | ||
| Contextualize Apps with Nearby + Awareness | Brian Duff | 36m |
Nearby exposes Nearby Messages and Nearby Notifications plus the Awareness API and shows working implementations: Bluetooth classic and BLE scanning, a 19–20… | ||
| What’s new in Firebase | Doug Stevenson | 48m |
Firebase now ships Unity and C++ SDKs for Android games, raises Realtime Database default limits from 10,000 to 100,000 concurrent connections, and adds a CLI… | ||
| Mixed Reality for Social Good | Etienne Caron-Petit-Pas | 33m |
Claims a working community prototype: a Lego physical model drives a Daydream VR scene and an AR “magic window” using Tango and Daydream and Unity prefabs… | ||
| Just Android Things | Dave Smith | 39m |
Android Things extends Android to embedded devices and promises Google-managed OS updates, verified boot and OTA distribution via an iot developer console… | ||
| Coordinating Space and Time | Jesse Wilson | 44m |
Shows a concrete pixel counter example that traces registers, L1/L2 cache and 4 GB RAM and a quad core phone, then demonstrates an initialized boolean… | ||
| Break your app before someone else does | Ana Baotić | 45m |
Concrete checks and tools decide whether an app survives attack: pull any APK with adb shell pm list packages then adb pull and inspect with aapt to list… | ||
| Cool ConstraintLayout | Huyen Tue Dao | 44m |
Shows concrete claims and working demos: ConstraintLayout flattens hierarchies to improve performance with usually a single measure/layout pass except for… | ||
| Death, Taxes, and HTTP | Jake Wharton, Jesse Wilson | 52m |
Explains concrete costs and fixes: TLS handshake often adds 100–300 ms round trips and session resumption or zero-RTT setup removes them; HTTP/1.1 suffers… | ||
| A Healthy Dose of Gradle | Philippe Breault | 44m |
Gradle is the Android build system and the talk claims a build can be both fast and tailored by using the wrapper, plugins and explicit inputs/outputs rather… | ||
| Understanding Material Design | Raveesh Bhalla | 23m |
Deep dive into the guidelines presents concrete claims: material sheets are 1 DP thick, occupy a unique XYZ point, are impenetrable and mutable (they can join… | ||
| Kotlin: Uncovered | Victoria Gonda | 37m |
Kotlin code decompiles to readable Java so you can verify what the compiler actually emits: decompiled to Java. Data classes add generated components, a copy… | ||
| Design Develop Deploy! | Yash Prabhu, Jessica Moon | 36m |
A concrete claim: reusing common components and formalizing handoff cuts delivery time — Boomerang and Warner Archive ship in about two months versus… | ||
| From Interactions To Insights: Data-Driven Development with Firebase Analytics | Nitya Narasimhan | 51m |
Firebase Analytics is a single SDK with one object and three main methods — logEvent setUserProperty setUserId — that instruments apps, batches up to 500 event… | ||
| I Like The Way You Move | Mark Allison | 40m |
Builds real Android animations: produces animated VectorDrawable examples, uses clipPath fill/empty trick to animate a boat icon, and morphs microphone to stop… | ||
| Building a modern Android UI | Nicolas Roard, John Hoford | 46m |
Claims concrete improvements: use support lib plus constraintlayout and android studio to build flat hierarchies, enable motion, and avoid reinflation by… | ||
| nothing matches | ||