~/talk

Using Chainlink services in your Web or Mobile Game

slides:none on file

A playable Flappy Bird clone becomes a web3 demo that mints a dynamic ERC‑721 whose image and stored high score update on‑chain, assets hosted via Pinata + IPFS, randomness for a changing score multiplier comes from Chainlink VRF multiplier, and updates are scheduled with Chainlink Automation. Contract uses OpenZeppelin ERC‑721 with an overridden tokenURI view to avoid repeated on‑chain JSON writes; the demo mints, updates, and displays the NFT live on a testnet.

AI-written summary · about

  1. 0:00Introduction
  2. 2:16Flappy Bird demo project
  3. 5:56NFT-based Flappy Bird game
  4. 12:44On-chain NFT game demo
  5. 21:17Web3 in Svelte game
  6. 24:25Game logic for blockchain
  7. 27:10Security and score validation
  8. 31:17NFT crafting and assets
  9. 36:15Right blockchain for games
  10. 39:10Chainlink Functions in gaming
  11. 41:16Game user profile databases
  12. 43:00Q&A
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