Lightning Talk: GPU Programming with C++ and Triton
summary
Proposes using Triton Python DSL to write GPU kernels that compile to a CUDA binary loaded from C++, showing a position-update kernel for agent based simulations and how the Triton compiler applies automatic memory coalescing plus shared memory, prefetch and tensor core use so developers avoid manual CUDA tuning. Demonstrates kernels debugged on CPU, runtime kernel launches from C++ via CUDA API, and reports measurable speedups once model logic grows nontrivial.
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