Ruby - Write Once, Run Anywhere
summary
Shows how to build cross‑platform Ruby applications using RubyMotion for iOS/OS X/Android, Opal.rb for running Ruby in browsers, and mruby for embedding Ruby into C/C++ apps. Explains application structure and organization techniques to maximize reusable code across those platforms.
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chapters (12)
- 0:00Start
- 4:072 Facts about Multiplayer Games
- 4:21What does it mean?
- 6:59mruby
- 8:24Differences
- 12:37Cross Platform Ruby
- 14:57Internal interactions
- 17:33Driving from inside
- 18:36Async interactions
- 20:25Abstract interface
- 22:05Notifications
- 26:27Cross Platform Gems
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