Automating Unity Mobile applications using Appium & Poco-Airtest
summary
Shows a concrete solution that combines Appium touch actions with Poco element inspection to automate Unity game flows: integrate the Poco SDK, call RPCs to retrieve a JSON page source, compute element coordinates from position attributes, then tap via Appium. Describes a five-step setup (SDK, RPCs, Python libs, runner args, ARTest files), includes a Pocodriver wrapper, and demos login→lobby→game→add‑cash end‑to‑end where the recorded test runs and passes.
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chapters (11)
- 0:00Unity automation with Appium & Poco
- 1:04Introduction
- 1:45What is Unity and automation challenges
- 3:35Poco-Airtest for Unity automation
- 6:49Poco-Airtest IDE walkthrough
- 10:46Integrating Poco SDK with Unity
- 15:23Setting up Poco in Airtest
- 17:19Live demo: Poco in Ramy app
- 22:47End-to-end automation flow
- 31:43Recap and key takeaways from the session
- 32:25Q&A
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