~/talk

Automating Unity Mobile applications using Appium & Poco-Airtest

Talkat Appium Conf 2024 · on Friday, 2024-09-13· [testing]
slides:none on file

Shows a concrete solution that combines Appium touch actions with Poco element inspection to automate Unity game flows: integrate the Poco SDK, call RPCs to retrieve a JSON page source, compute element coordinates from position attributes, then tap via Appium. Describes a five-step setup (SDK, RPCs, Python libs, runner args, ARTest files), includes a Pocodriver wrapper, and demos login→lobby→game→add‑cash end‑to‑end where the recorded test runs and passes.

AI-written summary · about

  1. 0:00Unity automation with Appium & Poco
  2. 1:04Introduction
  3. 1:45What is Unity and automation challenges
  4. 3:35Poco-Airtest for Unity automation
  5. 6:49Poco-Airtest IDE walkthrough
  6. 10:46Integrating Poco SDK with Unity
  7. 15:23Setting up Poco in Airtest
  8. 17:19Live demo: Poco in Ramy app
  9. 22:47End-to-end automation flow
  10. 31:43Recap and key takeaways from the session
  11. 32:25Q&A
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