~/talk

Let’s get personal! (about games)

Talkat AlterConf London 2017 · on Saturday, 2017-04-01· [creative-coding, design-collaboration]
slides:none on file

Claim: making short autobiographical games helps creators process experiences and gives players a hands‑on empathy toolkit. Tools named include Twine and Construct and jams like the self care jam produce tiny prototypes. Concrete examples show mechanics doing the work: What Now uses proximity feedback to represent panic attacks, a two‑minute build that communicates effectively. The process forces reduction to core variables, reveals surprising patterns, and often results in playable, conversation‑starting artifacts.

AI-written summary · about

  1. 0:00Introduction
  2. 3:20Design Process
  3. 8:18How games help developers
  4. 10:59Selfcare games
  5. 21:54Conclusion
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