~/talk

Why we Need Diverse Games

Talkat AlterConf Chicago 2015 · on Saturday, 2015-08-08· [diversity-and-inclusion]
slides:none on file

A grassroots hashtag #INeedDiverseGames becomes a Tumblr, Twitter account and Facebook page and pushes a concrete claim: game characters are overwhelmingly white and male — a 2009 census finds ~85–89.5% male, ~10.5% female and only 123 black characters listed — while the ESA reports women are 44% of players. Examples: Rust forces randomized avatars and sparks backlash, Fallout’s E3 demo reverts to a white default, Battlefield Hardline includes a racist caricature, and Lincoln Clay appears as Mafia 3’s mixed‑race lead. Resources: blackgamedevs.com.

AI-written summary · about

  1. 0:00Start
  2. 2:50Where's the Diversity in our digital landscape?
  3. 4:40Things are getting slightly better...sort of
  4. 8:24Witcher 3: The Wild Hunt, or #Games So White
  5. 12:312K Studio's - MAFIA IIT!!
  6. 13:27What can we do to diversify gaming?
  7. 15:46Statement of Purpose
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