Interview with Ilman Shazhaev
summary
Aiming to ship a AAA immersive shooter built on Unreal Engine with tradable on‑chain items that never add gameplay power, the project stages releases: April (limited, no web3), summer (partial web3), autumn (≈90% content plus full economy). Currency is a deflationary utility (token is utility not reward), items are NFTs, and tournaments pay real Bitcoin via an owned mining pool feeding a Bitcoin prize pool. Claims include NFT land tied to fixed hash rate and user acquisition at 15¢ acquisition cost.
AI-written summary · about
chapters (6)
- 0:00Introduction to Farcana
- 0:31Game design and economy
- 2:10Roadmap and release schedule
- 3:10Bitcoin-backed rewards
- 5:05NFT lands and partnerships
- 7:54Platforms and future outlook
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