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Min-max Optimization: From Complexity to Algorithms

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Shows that finding an approximate local min‑max equilibrium is PPAD-complete and that any black‑box first‑order method needs an exponential query lower bound (worst‑case). Gives a reduction from Sperner via an Edge–Triangle game, then builds a computationally efficient way to turn the discrete game into a smooth Lipschitz function by designing smooth interpolation coefficients with polynomially bounded derivatives. Uses that construction to produce a second‑order dynamics that converges asymptotically; open cases include product constraints and higher‑order smoothness.

AI-written summary · about

  1. 0:00Intro
  2. 0:35Min-max or Multi-agent Optimization GANS
  3. 1:00Training Oscillations or Chaotic Behavior
  4. 1:12Min-max Optimization Issues
  5. 1:42Overview of the Talk
  6. 2:43Our Focus: Minimization vs Min-Max Optimization
  7. 5:06Nonconvex-Nonconcave Objectives
  8. 6:28Minimization vs Min-Max Optimization modern times...
  9. 9:34The Complexity of Constrained Min-max
  10. 15:46Sperner's Lemma
  11. 18:20The SPERNER problem
  12. 21:06Rough Proof Idea: Edge-Triangle Game
  13. 23:24Edge-Triangle Game (Min-Max)
  14. 27:56Edge-Triangle Game (Min-Min ????)
  15. 30:46Proof Idea: From Discrete to Continuous
  16. 41:55Sperner Dynamics
  17. 44:20Summary
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