Intro to iOS for Android developers
summary
Covers concrete iOS specifics: iOS 9 and Swift 2 moving to Swift 3, Xcode (huge, buggy IDE) versus AppCode, CocoaPods, Alamofire, Realm and Firebase for networking and persistence, and TestFlight/App Store review that can take up to two weeks or reject you. Emphasizes blockers: need a Mac to build, device distribution requires a $99 dev account, storyboards cause merge conflicts, and there are basically four iPhone sizes and provisioning hell to plan for.
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chapters (9)
- 0:00Start
- 5:30versions of xcode ios
- 6:25xcode is the ide that you will mainly use for ios
- 11:01passing in a block of code to a function
- 15:15add functionality to existing classes
- 26:55create your own share extensions
- 27:24use cocoa pods for dependency management
- 28:43use simulators
- 32:15present your toolbar within a modal
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