Viacheslav Kobylinskyi
where else to find them
what they talk about
where they keep going back
no series more than once — all 1 in the filters
on a stage with
who talks about the same things
one talk is not yet a subject
| title | conference | date |
|---|---|---|
| Tips and Tricks on Developing an Open World Game | Unreal Fest Europe 2019 | 2019-04-10 |
Frogwares describes concrete tools and results: they build an open city from hundreds of presets as UE4 plugins (no engine mods) and track upgrades from 4.09… | ||
| nothing matches | ||