Tony Wasserka
where else to find them
mastodon:@neobrain@mastodon.social
what they talk about
all 5 in the filters
where they keep going back
- CppCon2 editions2018–2019
on a stage with
never shared a talk
who talks about the same things
- James McNellis17 talks
- Dawid Zalewski10 talks
- Andreas Reischuck6 talks
- Jonathan Caves2 talks
- Pablo G Halpern9 talks
- Vittorio Romeo27 talks
| title | conference | date |
|---|---|---|
| Reading Binary Data with Style: A Serialization Framework for C++17 | CppCon 2019 | 2019-09-15 |
Experimental header-only C++17 library blobify converts user structs to compact binary blobs and back, automating construction (including non-trivial… | ||
| Teaching old compilers new tricks | Meeting C++ 2018 | 2018-11-15 |
Claims a working preprocessor called clang from the future that uses libclang AST transforms to transpile C++14/17 features into C++11 source so legacy… | ||
| Curly Function Call Syntax | CppCon 2018 | 2018-09-23 |
Claim: replace parentheses with braces for function calls by wrapping the call in a class whose constructor forwards arguments. Tool: a small CurlyCall wrapper… | ||
| Emulating the Nintendo 3DS: Generative & Declarative Programming in Action | CppCon 2018 | 2018-09-23 |
Describes a concrete system to auto-generate 3DS IPC serialization: declarative command descriptions (command id + normal/special/request/response tuples)… | ||
| Teaching Old Compilers New Tricks: Transpiling C++17 to C++11 | CppCon 2018 | 2018-09-23 |
A libclang-based tool called clang-from-the-future reads C++17 and emits equivalent C++11 source by performing libclang AST rewriting and a custom… | ||
| Type-safety in low-level programming: Modern C++ in game console emulators | NDC Oslo 2018 | 2018-06-11 |
Modern C++ (C++11 with C++17 features) generates type-safe IPC glue for the Nintendo 3DS emulator, turning function signatures into runtime serializers that… | ||
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