Till Adam
where else to find them
no profile links on file
what they talk about
all 5 in the filters
where they keep going back
no series more than once — all 3 in the filters
on a stage with
- Andreas Schmid2×
- Jeff Payneonce
- Juha Vareliusonce
all 7 in the filters
who talks about the same things
nobody close enough yet
| title | conference | date |
|---|---|---|
| Panel: Rust and C++ can work together! | Oxidize 2025 | 2025-09-16 |
Panelists argue practical interoperability: Slint exposes a Rust core with C++ bindings and had to reimplement vtables so types stay idiomatic across… | ||
| Panel Discussion, What we are Building Tomorrow? | Qt World Summit 2015 | 2015-10-06 |
Panelists debate concrete hurdles and plausible near-term builds: battery and data-storage limits block many IoT ideas, so piezoelectric shoe harvest and… | ||
| Using Qt to Create a Cross Target Audio Holoplot 3D Audio Wall | Qt World Summit 2015 | 2015-10-06 |
Holoplot demonstrates a wall of beamforming speakers built with Qt and KDAB software control, claiming location-specific sound spots and room emulation. The… | ||
| Qt Quick - Introduction to Qt Quick (part 1/4) | Qt Developer Days 2010 (Munich) | 2010-10-11 |
Quick, concrete demo of Qt Quick 4.7 with QML code, Qt Creator and qmlviewer showing that UI elements, property binding and animations are actually faster to… | ||
| Arranging Items, QML Components and Debugging QML (part 4/4) | Qt Developer Days 2010 (Munich) | 2010-10-11 |
Shows that non-trivial data belongs in C++: export a QAbstractItemModel in C++ to QML for lazy loading and DB or filesystem access, demonstrated by a KDE mail… | ||
| Qt Quick - Animations and Visual Effects (part 3/4) | Qt Developer Days 2010 (Munich) | 2010-10-11 |
Shows a hands‑on bouncing ball step‑by‑step that builds from single number animations to sequential and parallel number animations, easing, rotation and a… | ||
| Qt Quick - User Interaction - User Input and States (part 2/4) | Qt Developer Days 2010 (Munich) | 2010-10-11 |
Recreates a small QML launcher (assets, images, text) and walks live through building it in Creator so examples run as shown; demonstrates mouse areas for… | ||
| nothing matches | ||