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Molly Maloney

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How to identify narrative opportunities in your gameKonsoll 20202020-10-19
Practical, step-by-step method for adding story to an in-progress game: a worksheet with parts 1–3 that turns gameplay pillars, verbs and systems into concrete…
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MORE THAN QUEST-GIVERS: Why Good Characters MatterKonsoll 20192019-10-17
Characters drive player investment more than plot: treat them as designed tools with clear appeal and stakes split into gameplay personal plot, so players will…
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Writing & Narrative Design: A RelationshipKonsoll 20182018-11-01
Explains how Telltale split responsibilities so writing owns characters and narrative beats while narrative design owns player-facing choices, branching and…
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Out on a Limb: Practical Approaches to Branching StoryKonsoll 20172017-10-05
Practical checklist for dialogue-driven branching from Telltale veteran: design choices as immediate actions with clear feeder lines, group options in threes…
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