Leah Zhang-Kennedy
where else to find them
no profile links on file
what they talk about
all 7 in the filters
where they keep going back
- SOUPS2 editions2021–2024
on a stage with
all 6 in the filters
who talks about the same things
- Sonia Chiasson4 talks
- Michelle L. Mazurek12 talks
- Emilee Rader8 talks
- Marshini Chetty2 talks
- Michelle Dennedy3 talks
- Patrick Gage Kelley6 talks
| title | conference | date |
|---|---|---|
| From Motivating to Manipulative: The Use of Deceptive Design in a Game's Free-to-Play Transition | CHI PLAY 2024 | 2024-10-14 |
Analysis of game mechanics plus a deductive taxonomy and a thematic Reddit analysis finds nine deceptive mechanics introduced during the Overwatch transition… | ||
| Culture Clash: When Deceptive Design Meets Diverse Player Expectations | CHI PLAY 2024 | 2024-10-14 |
Paper claims deceptive design drives impulsive purchases, longer sessions, and emotional dissonance and argues cultural cues can amplify that effect. Uses a… | ||
| Computer-based Deceptive Game Design in Commercial Virtual Reality Games: A Preliminary Investiga... | CHI PLAY 2024 | 2024-10-14 |
Built a VR Deceptive Game Design Assessment Guide and synthesize eight themes covering 71 deceptive patterns, then run a seven-week autoethnography on Moss… | ||
| Comparing Teacher and Creator Perspectives on the Design of Cybersecurity and Privacy | SOUPS 2024 | 2024-08-11 |
Qualitative interviews with 15 middle school teachers and 8 creators show a clear mismatch: teachers predominantly use free, low‑tech, modular and modifiable… | ||
| "Whether it's moral is a whole other story": Consumer perspectives on privacy | SOUPS 2021 | 2021-08-08 |
Online study uses 300 survey respondents and 32 follow-up interviews plus 10 real-case scenarios from the Office of the Privacy Commissioner of Canada… | ||
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