Leah Hoyer
where else to find them
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what they talk about
where they keep going back
no series more than once — all 1 in the filters
on a stage with
never shared a talk
who talks about the same things
one talk is not yet a subject
| title | conference | date |
|---|---|---|
| Next-Gen Story Design: Immersive Process for Immersive Experience | Nordic Game 2014 | 2014-05-21 |
Argues that narrative is the most underused lever in games—a US survey finds story came up number one across all categories—and that biggest wins come from… | ||
| nothing matches | ||