Lauren Budorick
where else to find them
what they talk about
all 6 in the filters
where they keep going back
- JS.Geo2 editions2014–2015
all 5 in the filters
on a stage with
- Rogie Kingonce
- Tim Van Dammeonce
who talks about the same things
- Rogie King3 talks
- Martin Naumann8 talks
- Jordan Singer5 talks
- Figma (unnamed presenter)7 talks
- Nikolas Klein4 talks
- Steven Wittens4 talks
| title | conference | date |
|---|---|---|
| Building Figma Draw | StaffPlus New York 2025 | 2025-10-15 |
Built and launched Figma Draw at Config May 2025 by a scrappy core of 4–6 permanent ICs plus temporary contributors and 2–4 embedded rendering engineers, using… | ||
| Expressive design and illustration in Figma Draw | Config 2025 | 2025-05-06 |
Figma Draw surfaces concrete, testable features: a lasso tool for fast vertex selection, delete and heal that auto-advances and cleans holes, multi‑vector edit… | ||
| Inside Figma: Little big features in the Editor | Config Europe 2020 | 2020-09-17 |
Implements CSS-like shadow spread but only for rectangles and ellipses only, reproducing browser behavior for corner radius and ellipse scaling; rejects full… | ||
| The Matrix is Everywhere: A Primer on Projections in Web Graphics | Nordic.js 2018 | 2018-10-06 |
Explains how concrete matrices map coordinates so WebGL moves millions of triangle vertices on the GPU, demonstrates model view projection with a real Stanford… | ||
| Drawing Maps with OpenGL | JS.Geo 2015 | 2015-10-08 |
Mapbox moves map rendering from CPU to GPU using mapbox-gl-native (C++) and mapbox-gl-js; OpenGL only draws lines and triangles so lines become six-triangle… | ||
| Drawing Maps with OpenGL | JS.Geo 2014 | 2014-09-29 |
Mapbox releases GPU renderers: mapbox-gl-native (C++ for native) in summer and mapbox-gl-js on the web a month later, using WebGL. Lines are built from… | ||
| nothing matches | ||