Hao Lin
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| title | conference | date |
|---|---|---|
| RLinf: Flexible and Efficient Large-Scale Reinforcement Learning... | 20th USENIX Symposium on Operating Systems Design and Implementation (OSDI '26) | 2026-07-13 |
RLinf is a distributed RL training system that implements macro-to-micro flow transformation to break high-level workflows into optimized execution flows; it… | ||
| DynaRL: Flexible and Dynamic Scheduling of Large-Scale Reinforcement Learning Training | 20th USENIX Symposium on Operating Systems Design and Implementation (OSDI '26) | 2026-07-13 |
DynaRL claims a system that reclaims idle GPUs and reallocates them online using a dynamic hypergraph + a unified interrupt and migrate APIs, with three… | ||
| Dissecting and Streamlining the Interactive Loop of Mobile Cloud Gaming | NSDI '25 | 2025-04-28 |
A 20,000‑record, 2,000‑fps camera measurement across eight commercial platforms reveals mobile cloud gaming interactive latency of 112–403 ms and shows network… | ||
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