Grant Miller
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what they talk about
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| title | conference | date |
|---|---|---|
| Pro-tips for Mobile VR Production Workflows | Pause Fest 2016 | 2016-02-08 |
Asserts that Google Cardboard: ~1M units is the only realistic distribution path today, so development targets phones and Unity (because Unreal lacks Cardboard… | ||
| nothing matches | ||