David Wursteisen
where else to find them
website:http://dwursteisen.github.com
github:dwursteisen
bluesky:dwursteisen.bsky.social
linkedin:davidwursteisen
speakerdeck:dwursteisen
what they talk about
all 4 in the filters
where they keep going back
no series more than once — all 4 in the filters
on a stage with
never shared a talk
who talks about the same things
- Jake Wharton27 talks
- Ben Christensen4 talks
- Ben Lesh20 talks
- James Ward57 talks
- Simon Baslé10 talks
- Ivan Morgillo7 talks
| title | conference | date |
|---|---|---|
| Crafting Cross-Platform Adventures: Building a Game Engin… | DroidKaigi 2024 | 2024-09-11 |
Built a Kotlin Multiplatform engine using OpenGL/WebGL and hitting iOS’s Metal roadblock that forces rewriting all shaders, so 3D work stalls and focus shifts… | ||
| Let's Build a Cross-Platform 3D Engine with Kotlin/Multiplatform | Conference for Kotliners 2020 | 2020-06-05 |
A runnable prototype shares core matrix math, skeleton animation and asset formats across browser, JVM, Android and iOS using Kotlin/Multiplatform. Rendering… | ||
| Beat the High-Score: Build a Game Using libGDX and Kotlin | KotlinConf 2018 | 2018-10-03 |
Builds a playable Breakout clone using libGDX and Kotlin, with a paddle, ball, and roughly a dozen brick types whose collisions remove bricks and score points… | ||
| RxJava is dead, long live RxJava 2! | Android Makers 2017 | 2017-04-10 |
Overview of RxJava 2: history from RxJava to RxJava 2, the API and performance changes introduced in version 2, and concrete differences between RxJava and… | ||
| nothing matches | ||