~/talks

Antti Oulasvirta

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where they keep going back

  • CHI3 editions2016–2018
  • IUI2 editions2019–2021

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titleconferencedate
DxHF: Providing High-Quality Human Feedback for LLM Alignment with Interactive DecompositionUIST 20252025-09-28
DxHF decomposes long responses into decomposed claims, links similar statements, encodes claim relevance, and keeps raw text visible; an LLM-driven workflow…
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Inverse Foraging: Inferring Users’ Interest in Pervasive DisplaysUbiComp 20212021-09-21
A method fits an information-foraging model to measured viewing times on tiled displays to estimate content interest. The tile forager model is fitted from…
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Interactive Layout TransferIUI 20212021-04-13
Method automatically maps a rough draft to a closest template from a company thousand-plus reference designs library, then transforms the draft to match the…
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Improving Artificial Teachers by Considering How People Learn and ForgetIUI 20212021-04-13
A model-based tutoring system treats teaching as a POMDP, uses a simple exponential forgetting model with two parameters inferred by Bayesian online updates…
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SAM: a modular framework for self-adapting web menusIUI 20192019-03-17
SAM is a JavaScript/CSS framework that makes real webpages self-adapting by logging interactions (clicks, page-visit durations, cursor movement) locally and…
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Forgetting of Passwords: Ecological Theory and DataUSENIX Security '182018-08-15
Paper adapts ecological theory of long‑term memory and derives ACT‑R–style models that predict login duration and recall odds, validated in a month‑long field…
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Control Theoretic Models of PointingCHI 20182018-04-21
Compares four control-theoretic models (McRuer’s Crossover, Costello’s Surge, second-order lag, bang‑bang) against a 12‑participant mouse pointing dataset that…
Talk
Modelling Learning of New Keyboard LayoutsCHI 20172017-05-06
Computational model predicts how people move from visual-search to memory-guided key selection, combining vision + visual short‑term memory + long‑term memory…
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What is Interaction?CHI 20172017-05-06
What is Interaction? Kasper Hornbæk, Antti Oulasvirta CHI '17: ACM CHI Conference on Human Factors in Computing Systems Session: Design…
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HCI Research as Problem-SolvingCHI 20162016-05-07
Frames HCI as a problem-solving enterprise using Larry Laudan’s notion of problem–solution pairs, arguing papers should be judged by five concrete criteria…
Talk
How We Type: Movement Strategies and Performance in Everyday TypingCHI 20162016-05-07
Motion capture at 420 fps and eye-tracking glasses record 30 everyday typists (13 trained, 17 self‑taught) and produce a public dataset with 52 markers and…
Talk
Spotlights: Attention-Optimized Highlights for Skim ReadingCHI 20162016-05-07
Claims an attention-guided overlay called Spotlights that replaces continuous scrolling above 2 pages/s with stacked transparent, static excerpts and a…
Talk
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