~/conference

Unreal Build: Virtual Production 2020

titleauthorlength
Welcome & OverviewMiles Perkins, David Morin, Connie Kennedy16m
Unreal Engine is driving real-time film workflows with tangible results: a demo LED stage and partnerships with Lux Machina and Quixel lead to over 100 LED…
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Studio Executive PanelNOAH KADNER01h 00m
Executives from Amazon, Disney/Lucasfilm, Netflix, Paramount and Universal describe concrete changes: using Unreal and LED volume stages (example: The…
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Bringing Unreal Creatures to the Film IndustryAaron Sims22m
Studio adopts Unreal Engine with an Epic MegaGrant to build feature-ready creatures and previs for the film Dive, showing trailers and R&D that require no…
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Against All Odds: From Start-up to Showtime in One YearMax Rocchetti11m
Builds Italy's first LED soundstage and delivers a Warner Bros. sequence on schedule by choosing LED panels, camera lens packages and filters after lab tests…
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Production Design on The Mandalorian: Season 1Andrew Jones17m
A 75-foot diameter LED volume with a 7 m ceiling runs Unreal Engine content tracked to camera, aiming for in-camera final pixels rather than blue-screen…
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Integrating Unreal Virtual Production Into the Highest-Quality Character Animation PipelineCOLIN BRADY20m
AMGI claims it produces feature-quality character animation in a fraction of traditional time by combining motion-capture puppeteering, keyframe cleanup in…
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Fireside ChatRobert Zemeckis, Kevin Baillie32m
A film veteran describes moving from Polar Express/Beowulf/Christmas Carol into mixing live action and mocap for Flight, The Walk, Allied and Welcome to…
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Special PresentationKeith Miller10m
Weta Digital builds a short inside Unreal Engine 4.26 using the new Hair & Fur Rendering and Simulation and Control Rig plus Animation in Sequencer and Movie…
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4.26 PresentationSebastien Miglio10m
Unreal Engine 4.26 targets in‑camera VFX at scale with concrete fixes: nDisplay now supports multi-GPU nDisplay to render 4K LED volumes over 20 m with far…
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Thank You & ClosingMiles Perkins03m
Unreal Engine 4.26 ships early December and the demos shown are included, with new features aimed at real-time virtual production and remote collaboration. A…
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Sizzle02m
Early adoption of in-camera VFX in the Southeast uses LED volumes and real-time game-engine backgrounds to digitize sets and project full worlds on stage…
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Full Length Sizzle07m
Incredible projects, cutting-edge innovations, and industry trailblazers...Unreal Build: Virtual Production 2020 showcased the next-generation of tools and…
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