~/talk

MakeCode Arcade with Static TypeScript

Talkat TSConf 2019 · on Friday, 2019-10-11· [typescript]
slides:none on file

A browser IDE compiles a restricted TypeScript subset down to machine code and flashes it as a binary via a USB mass‑storage trick, the entire game engine written in static typescript. Targets include tiny boards and retro devices — the reference runs on 96 kilobytes of RAM with a 160 by 120 pixels display and 15 colors. A concrete game (three levels) is built, compiled in‑browser, and usually flashes and runs on real hardware.

AI-written summary · about

  1. 0:00Start
  2. 4:04Editor
  3. 6:21Tips and Tricks
  4. 6:45Music Editor
  5. 7:47Built-In Types
  6. 10:57Tile Maps
  7. 15:01Demo
  8. 19:21Music Tones
  9. 20:14Compilation
  10. 25:04Static Typescript
  11. 25:47Runtime Type Tagging
  12. 27:25Performance
  13. 31:43Extensions
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