try Prototype!
summary
Argues that prototype-first practice—write disposable code to learn fast—actually leads to better final features, not sloppiness; documents moving a product like Artsy to React Native with Python Objective-C Swift and TypeScript baggage, which makes estimates wrong but forces learning while shipping. Recommends shipping work-in-progress PRs, measuring what users do, and test early and often. Demonstrates that quick prototypes plus focused validation reveal which ideas survive and which get rewritten, saving time overall.
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chapters (7)
- 0:00Introduction
- 3:30Warmup question
- 4:55Who do you code for
- 7:28How do you deal with changes
- 11:10How long does code last
- 13:34What has held you back
- 16:02How often to test








