~/talk

Positional Games and Randomness

Talkat Structure vs. Randomness 2017 · 2017-04-10..04-14
links:none on file
slides:none on file

Focuses on positional games played on graphs and hypergraphs, exploring how randomness and deterministic structure affect players’ ability to achieve goals in games like Maker-Breaker, Avoider-Enforcer, and strong games. Describes methods linking probabilistic tools (random graph properties) with game-theoretic strategies to determine thresholds, winning tactics, and typical outcomes in these combinatorial games.

AI-written summary · about

  1. 0:00Start
  2. 1:01Main goal
  3. 2:20Positional games - setting
  4. 4:21So what's the connection?
  5. 5:23Omnipresent randomness in positional games
  6. 9:29Basic setting (cont.)
  7. 11:59Unbiased Maker-Breaker games
  8. 14:25Maker-Breaker games -examples
  9. 17:29Erdos-Selfridge criterion-proof sketch
  10. 20:56This looks familiar...
  11. 22:16Erdös-Selfridge Criterion - application
  12. 24:58Maker-Breaker unbiased sames are frequently boring...
  13. 27:55Bias monotonicity, threshold bias
  14. 30:59So what is the threshold bias for...?
  15. 33:11Probabilistic intuition/Erdos paradigm
  16. 38:27Biased Hamiltonicity game-resolution
  17. 44:09Biased Hamiltonicity game - Maker's side (cont.)
  18. 46:27Large component game
  19. 50:12Games on random boards
  20. 53:17Unbiased Hamiltonicity game on G(np)
  21. 54:02Hamiltonicity game on G(np) - result
  22. 55:29Half-random games
  23. 57:08Hamiltonicity game with random Maker
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