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Disposable-First Architecture: Build Fast, Kill Faster

TalkinUkrainianat Software Architecture fwdays'25 · on Saturday, 2025-09-20· [frontend-architecture]
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slides:none on file

Presents a Disposable-First Architecture approach that isolates experimental features as separate microservices with feature flags, a kill switch, outbox/events, independent storage and product-facing metrics so experiments can be removed quickly. Describes a quick MVP called Secret Boxes that exceeded expected sales (~10×), forcing core tuning, and reports tradeoffs: manual support, missing admin tooling, lingering dead code and increased coupling when shortcuts are taken; gives a 20%/80% hit rate and a ~1,000-box/month success threshold.

AI-written summary · about

  1. 0:00Introduction
  2. 1:50Architecture problems
  3. 4:22Restaurant analogies
  4. 7:14Tight coupling
  5. 13:00Legacy code removal
  6. 17:40Feature success stats
  7. 20:30Disposable-First principle
  8. 24:51Feature metrics
  9. 28:49Flags vs Kill Switch
  10. 31:19Secret boxes launch
  11. 34:11Summary
  12. 36:22Q&A
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