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Adventures in Efficiency and Performance

Talkat Scala World 2017 · 2017-09-16..09-19· [software-architecture]
slides:none on file

Claims concrete enough to act on: libraries like parallel collections and a dot linker/optimizer exist; insertion sort beats quicksort on tiny arrays (threshold ~5,000); memory writes benefit from cache-line alignment so 64‑byte writes can be faster than single‑byte writes and padding fields can speed hot writes; hardware matters — main memory access stays ≈100 ns for decades; measurement noise is real — binary layout or even folder name can swing perf by ~20%, so start tracking and fix environments.

AI-written summary · about

  1. 0:00Start
  2. 1:42EFFICIENCY VS PERFORMANCE
  3. 2:04EFFICIENCY = DOING LESS WORK
  4. 2:41PERFORMANCE = DOING IT FASTER
  5. 3:31ADVENTURES BEGIN!
  6. 3:54CAN INEFFICIENT ALGORITHM BE MORE PERFORMANT?
  7. 8:21LESS INSTRUCTIONS - FASTER CODE?
  8. 11:03CAN A SINGLE THREADED PROGRAM DO WORK IN PARALLEL?
  9. 13:45CAN FAILED CPU SPECULATIONS BE GOOD?
  10. 15:35"DATE" MAKES A DIFFERENCE
  11. 22:44PERFORMANCE RECIPES DO NOT AGE WELL.
  12. 27:28PATTERN BET
  13. 30:38MADE A CHANGE AND YOUR APP BECAME FASTER?
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