Rust At The Edge
summary
Moves content recommendation into the edge using Rust + WebAssembly and a serverless compute platform, preprocessing the Met Museum CSV into vectors with a Rust tool, packing those into 500 cluster files in a KV store, computing a median vector for viewed IDs, and searching the relevant cluster to return recommendations in about 34 ms median recommendation; cold-start responses show ~11 ms, every request runs in an isolated WASM instance, and the demo deploys and scales without bespoke infra.
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chapters (10)
- 0:00Introduction to edge computing
- 1:30Comparing deployment models
- 5:13Why WebAssembly at the edge
- 6:53Defining the edge
- 10:42Deploying Rust to the edge
- 14:10Edge computing vision
- 16:42Machine learning recommendation engine
- 24:26Implementing the recommender system
- 31:27Edge gaming demonstration
- 34:04Q&A and concluding thoughts
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