~/talk

Computer Science, Engineering and Craft

TalkinSpanishat RubyConf Colombia 2016 · 2016-09-02..09-03· [ruby-on-rails]
slides:none on file

Examines the relationships between computer science theory, software engineering practices, and programming as a craft, focusing on Ruby and related development tools. Discusses how formal CS concepts and engineering processes influence day-to-day coding, testing, and project workflows, and highlights practical techniques for improving code quality and team craftsmanship.

AI-written summary · about

  1. 0:00Introduction
  2. 1:13Computer science as steroids
  3. 2:16Key definitions and math
  4. 4:21Engineering versus science
  5. 5:50Craft and practical experience
  6. 7:35GPS route problem
  7. 10:45Stack Overflow and existing solutions
  8. 13:40Production code and algorithms
  9. 15:51Solving with Ruby
  10. 17:39Real problem faced
  11. 20:08Defining the problem
  12. 23:41Interpolation and point smoothing
  13. 25:49Noise in polynomial interpolation
  14. 27:57Precision loss in calculations
  15. 29:23Signal processing and noise
  16. 31:30Vandermonde and Fourier matrices
  17. 32:54Failure and reconsideration
  18. 34:19Lagrange interpolation
  19. 35:22Conclusions and lessons
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