~/talk

VR backend rails vs serverless: froth or future?

Talkat RubyConf AU 2017 · on Friday, 2017-02-10· [ruby-on-rails, serverless]
slides:none on file

A client project needs a multi‑user, real‑time VR app and the team evaluates serverless versus a conventional backend then chooses Rails 5 API mode for persistence, orchestration and testing instead of lifting core logic into short‑lived lambdas. The build uses Unity + C# for the engine, Photon for real‑time networking, Rails APIs and Action Cable for sync and state, and an SQL DSL to integrate a legacy database. Notes: AWS Lambda cold starts and time limits, testing and monitoring gaps, and aiming for ~100 FPS drive the decision toward Rails.

AI-written summary · about

  1. 0:00Intro
  2. 1:38buzzword bingo
  3. 1:58hype
  4. 2:31client
  5. 3:31service
  6. 4:26what is service
  7. 6:09client wants
  8. 8:22VR cricket
  9. 9:50Unity
  10. 11:48Service considerations
  11. 12:16Autoscaling
  12. 13:13Cost advantage
  13. 13:40Community
  14. 14:29Testing
  15. 15:36Control
  16. 16:08Outsourcing complexity
  17. 16:38Configuration
  18. 16:51Monitoring
  19. 17:39Skills
  20. 19:12Daydream
  21. 20:26Call to action
  22. 21:33Invitation
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