Failure for Fun and Profit!
summary
Claim: deliberately play and fail to learn faster by removing stakes, scheduling a sacred space and adding one deliberate complication at a time. Practical tools: mini projects, forking gems, pairing, Travis CI, CodeClimate and queuing on EC2. Concrete result: a released fizzbuzz gem evolved through multiple versions, gained API endpoints and SMS via EC2 and works enough to attract contributions. Pattern: small, low-risk failures + repeatable experiments = retained abstract understanding (Experiential Learning).
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