Live Q&A 4 with Speakers
summary
Project retrospection says core features start bundled but get modularized when metaverse scenarios drop camera and replace it with avatars; binary-size optimization proves costly so the team adopts unifx to avoid race conditions and rewrites C modules to C++ when needed. Architecture uses dedicated audio channel, separate channels for video, avatars and world state to avoid head‑of‑line blocking. Metrics include talk time, connection latency, crash rates and dashboards; work targets end-to-end encrypted client-only primitives for global ordering and potential future open sourcing of rsys/RCs.
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chapters (9)
- 0:00Q&A introduction
- 0:49RCS architecture redesign
- 2:38Open-sourcing RCS library
- 4:01WebRTC evolution
- 5:07Network channels for World State
- 6:35WebRTC performance metrics
- 7:58User privacy in calls
- 10:09Stack maintenance challenges
- 13:42Closing remarks
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