Burn Rubber Does Not Mean Warp Speed
summary
Modern quick programs (24 hours to 6 months) create a false expectation that developers arrive ready; historical apprenticeships run seven years as apprentice and three years as journeyman and deliberate practice targets 10,000 hours. The claim is to treat apprenticeships as a product: structure a two-year apprenticeship, contract for three years, protect mentor time, use pedagogy consulting, expose apprentices as internal journeymen, and measure progress regularly rather than letting work crowd out evaluation.
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chapters (6)
- 0:00Start
- 5:36on your mark.
- 9:05journeyman.
- 15:48pit of despair.
- 20:31teacher training.
- 23:55why so long?
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