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Distributed Checkpoint

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Distributed checkpointing saves and loads model and optimizer shards in parallel, writes one file per rank plus a metadata file, and performs load-time resharding so a checkpoint saved on 8 GPUs can resume on 4 (or even without GPUs). It stores parallelism-agnostic tensors and requires a preprocessing helper (the distributed checkpoint state-dict utilities) to produce canonical keys and re-shardable values. Adoption includes IBM, Mosaic, XLA for FSDP and Shampoo OSS; APIs are beta in 2.1 stable with helpers experimental in nightly. save/load from multiple ranks

AI-written summary · about

  1. 0:00Distributed checkpointing intro
  2. 1:48Changing world size challenges
  3. 4:18Three key rearing challenges
  4. 7:08PyTorch native solution
  5. 9:59Handling state values and keys
  6. 12:49State API for simplicity
  7. 14:59Q&A
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