Active Learning for 3D Mesh Semantic Segmentation
summary
Claims that Monte‑Carlo Dropout applied to PointNet++ meaningfully reduces annotation needs for 3D mesh/pointcloud semantic segmentation and shows where it helps: scene, segment, and point selection. Experiments on the scanner data set report MC Dropout beating random selection after ~90 scenes, needing roughly about 40% of segments to approach full‑data performance (around 0.45 mIoU), and require 20× inference runs plus costly retraining — the method works but is bottlenecked by inference and retrain speed.
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chapters (15)
- 0:00Active learning for 3D mesh segmentation
- 0:31Rising interest in 3D data
- 3:023D semantic segmentation tasks
- 4:32Point-based methods in 3D mesh
- 6:44Sparse convolution for 3D data
- 8:11PointNet++ overview
- 12:11Sampling and set abstraction layers
- 16:31Active learning workflow
- 19:28Monte Carlo Dropout for uncertainty
- 21:16Experiments on ScanNet
- 24:30Scene-level active learning results
- 26:03Segment-level active learning results
- 27:50Point-level active learning results
- 28:55Future work and bottlenecks
- 31:29Q&A
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