PyCon Philippines 2012
as the organisers put it
A community in the Philippines for enthusiasts and users of the Python programming language.
who it's for
python beginners, python developers, game developers using PyGame, web developers using Django/GeoDjango, open source project maintainers, creative coding practitioners, geospatial developers
topics
PyGame game loop and FPS cap; axis-aligned rectangle collision detection; sprite as rects and bullet spawning; 640x480 demo window setup; map and filter, generators, itertools; functools.partial and reduce patterns; pip with virtualenv and requirements.txt; PEP8 style with pylint and Sublime linter; GeoDjango with PostGIS geometry storage; Mapnik and OpenLayers tiling and rendering; Travis CI, Sphinx and Read the Docs for docs; packaging, relative and absolute imports
| title | author | length |
|---|---|---|
| Basic Python Walkthrough | Paolo Barazon | 17m |
A decision rule for attending the PyCon Philippines 2012 "Basic Python Walkthrough" session: watch only if the recording contains actual code examples, named… | ||
| Python Tricks You Can't Live Without | Audrey Roy Greenfeld | 30m |
Clear, actionable rules and the exact tools to use: code should have docstrings, follow the Zen of Python and PEP8, and avoid clever one liners; use Sublime… | ||
| Game Programming with Python and PyGame | Sony Valdez | 36m |
Builds a playable shooter using Python and Pygame, implements a classic game loop (input, update, draw), maps screen pixels to x/y coordinates and uses simple… | ||
| Game Programming with Python and PyGame, by Mr Valdez - Part 1 | Mr Valdez | 04m |
Concrete claims and working code: uses Python and PyGame to build a runnable prototype, demonstrates the screen coordinate origin and axis directions, and… | ||
| Game Programming with Python and PyGame, by Mr Valdez - Part 2 | Mr Valdez | 37m |
A working PyGame demo creates a 640x480 window and runs a classic game loop that polls events updates objects and draws each frame, representing characters as… | ||
| Functional Programming in Python | Malcolm Tredinnick | 30m |
Functional Python emphasizes concrete techniques: using map and filter, list comprehensions, generators and lambdas to transform sequences; leveraging… | ||
| Maps of Imaginary Lands | Malcolm Tredinnick | 24m |
Shows how to produce a working web map of an invented island with paths and landmarks using real tools: GeoDjango with PostGIS for geometry storage, Mapnik and… | ||
| Design Your Open Source Project | Bryan Veloso | 27m |
Argues that open source delivers concrete benefits: collaboration and external validation, with GitHub-style workflows and numbers — a workplace opens 85-90%… | ||
| Doing The Cartwheel | Danny Greenfeld | 01m |
A short live demonstration shows off capoeirista skills with one cartwheel performed successfully at PyCon 2012 Philippines. No slides or code appear, just a… | ||
| nothing matches | ||