~/talk

C++ Cross-Platform Development with Visual Studio and WSL

Talkat Pure Virtual C++ 2020 · on Monday, 2020-05-04· [c-and-cpp, linux-and-operating-systems]
links:none on file
slides:none on file

Visual Studio 2019+ runs CMake natively on WSL so one source tree builds for Windows and Linux, demoing a small calculator built with GCC and debugged with gdb; AddressSanitizer caught a one-off buffer overflow and a one-line index fix makes the demo program behave. Integrated terminal, vcpkg installs glog into WSL to satisfy find_package, platform-specific IntelliSense flags missing Linux symbols, and the build can stay on WSL while debugging deploys to a local Linux Docker over SSH — everything works after the fixes.

AI-written summary · about

  1. 0:00Introduction to WSL and CMake
  2. 3:05Debugging on Linux with GDB
  3. 7:24Advanced Debugging Techniques
  4. 9:21Integrating Third-Party Libraries
  5. 12:55Project Editing and Structure
  6. 14:28Retargeting for Windows
  7. 15:42Integrated Terminal Features
  8. 17:06Cross-Platform Diagnostics
  9. 18:44Remote Deployment and Debugging
  10. 22:10Summary and Resources
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