Workshop. Cross-platform ² — Befriending Flutter and Kotlin Multiplatform
summary
A hands-on workshop where participants must build a cross-platform mobile client that combines an existing Kotlin Multiplatform entity/library with a Flutter UI. It covers the practical challenges of integrating Flutter with a Kotlin Multiplatform module, expected pitfalls in that integration, and what skills and languages developers will pick up by completing the project.
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chapters (9)
- 0:00Introduction
- 2:30What is Flutter
- 15:01Project structure
- 24:44Environment setup
- 33:10Adding library
- 45:17Android platform channels
- 53:00Data handling
- 1:03:29UI layout and bugs
- 1:09:13Build and demo
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