~/talk

Fair intersection of seekable iterators

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Proposes a compositional join implementation based on a seekable iterator interface that bounds work by interleaving calls, introducing a later constructor to avoid blocking and a found flag that returns either a result or a lower bound. Shows worst-case pathological ordering (evens ∩ odds ping‑ponging through a million elements) and demonstrates practical throughput: a triangle query over 10M edges runs in ~6s, a transitive closure on 240k edges in ~9s, implemented in Rust over sorted arrays/LSM-style storage.

AI-written summary · about

  1. 0:00Fair intersection intro
  2. 1:23Disjunctive to conjunctive search
  3. 3:12Depth-first union fails completeness
  4. 5:01Later for fair disjunctive search
  5. 7:09Seeking in sorted arrays
  6. 9:39Seekable iterator interface
  7. 12:51Compositional intersection performance
  8. 13:33Fair intersection with lower bounds
  9. 17:55Exhausting seekable iterators
  10. 19:19Relational algebra and joins
  11. 21:08Datalog engine in Rust
  12. 23:18Triangle query benchmark
  13. 24:45Transitive closure and LSM
  14. 25:51Takeaways and future work
  15. 27:15Q&A
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