Minimal Logging Framework in C++20
summary
A compact C++20 logger is built: about 200 lines that record an 8‑byte high‑resolution timestamp (8 bytes timestamp), an instruction pointer, a second instruction pointer to encode argument types, and binary arguments into a circular fixed-capacity buffer allocated before the hot path. Runtime formatting is avoided, offline decoding uses a symbol archive to map addresses back to file/line/types. Unit tests validate timing and decoding; it reduces I/O and space dramatically but requires care with inlining, ASLR/load addresses and added bookkeeping.
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chapters (10)
- 0:00Introduction
- 2:04Current logging practices
- 5:18Performance issues
- 8:38Minimal logging concept
- 14:00Implementing the core logger
- 16:39Instruction pointers
- 23:42Adding arguments
- 31:24Advanced logging techniques
- 36:05System summary
- 38:56Q&A and conclusion








