~/talk

Cross plattform C++ development is challenging

Talkat Meeting C++ 2018 · 2018-11-15..11-17· [rust]
slides:none on file

Claim: cross-platform C++ is hard but concrete tooling makes it practical. Demonstrations use vcpkg (~700 ports) to fetch libraries, CMake as the build system with a CMake toolchain file for vcpkg integration, VS Code and Visual Studio for edit/build/debug, and remote Linux debugging via SSH with an indexed remote header cache. The presenter builds a Pong app and debugs OpenSCAD on a remote host successfully, notes Conan and containers as alternatives, and warns MSBuild is Windows-only for C++.

AI-written summary · about

  1. 0:00Start
  2. 0:43What are challenges with Cross Platform C++?
  3. 2:16Libraries and Compilers
  4. 4:59Build
  5. 26:32Pong: What you saw
  6. 27:18Testing and Debugging
  7. 36:23Attach to process: what you saw
  8. 37:57Does your host help or hurt?
  9. 41:44Now what?
  10. 43:39More info
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