~/talk

Functional Array Funhouse Intensive - Part 1 of 5

Talkat LambdaConf 2017 · 2017-05-25..05-27· [data-visualization]
slides:none on file

Makes concrete claims of order‑of‑magnitude code reduction and speedup and actually shows the workflow that produces them: an interactive APL session that implements Game of Life in APL, a data‑parallel compiler running on GPUs via ArrayFire with Forge and AF CPU/CUDA/OpenCL backends, step‑by‑step build commands, and live debugging like fixing Homebrew symlinks and linker issues. Includes workspace setup (Code Defunds, Maple, Dialogue) and running examples so the promised performance and brevity are verifiable.

AI-written summary · about

  1. 0:00Workshop introduction
  2. 3:44System environment setup
  3. 9:41Troubleshooting Mac builds
  4. 15:21Project roadmap and APL
  5. 20:27Advanced dependency fixing
  6. 30:32Configuration and input
  7. 36:57Starting the APL walkthrough
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