Design Systems 101
summary
Defines a design system as a single source of truth that turns style docs into living components, and recommends implementing it when product and team scale rather than during an MVP. Steps are concrete: research, a component audit and UI inventory, build components (web components, Figma kits, Pattern Lab) and maintain them with Storybook and GitHub. Claims include fewer duplicate pieces (sometimes five versions of the same button), faster feature delivery, easier onboarding, and real rebranding wins at companies like Locur.
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chapters (10)
- 0:00Design systems intro
- 1:21What a design system is
- 3:26When to implement
- 5:10Problems design systems solve
- 7:41Benefits of design systems
- 9:29Getting started with design systems
- 11:39Key parts of design systems
- 12:23Popular design systems
- 20:53Design systems resources
- 22:25Closing & Q&A
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