~/conference

JSConf AU 2016

date:2016-12-01
location:Melbourne, Australia
series:JSConf AU · 2 editions
editions:[JSConf AU 2016, JSConf AU 2018]

web developers, front end developers, creative coders, multimedia artists, Electron app developers, build and release engineers, security and privacy engineers

WebVR API with Three.js; A-Frame and WebGL 3D; GeoLocation API and Mapbox; service workers offline caching; getUserMedia AR video overlay; WebRTC and WebTorrent connectivity; content addressed publishing with signatures; p2p and BLE distribution; Lerna monorepo workflows; Babel and webpack root installs; Electron main and renderer processes; MediaRecorder and captureStream

titleauthorlength
The Origin of HyperCard in the Breakdown of the Bicycle for the MindJustin Falcone24m
HyperCard is a card-and-stack hypermedia system with a built‑in Englishlike language (HyperTalk) that proves simple programs can ship on home Macs, despite…
Talk on
How to build Pokemon Go in your browser. In 100% JS.Jess Telford29m
Claims a playable Pokémon Go–style game running 100% JavaScript in the browser: WebGL/A-Frame for 3D and motion, Mapbox for maps, GeoLocationAPI with…
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Hyperjournal - A tamper-proof publishing systemEmil Bay34m
Claims a tamper‑proof publishing system that doesn’t exist yet but outlines a clear design: content signed with public‑key signatures and PKI‑based…
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Modularity and MonorepositoriesJacob Bass29m
Claims that a monorepo lets a team make atomic releases and share dev tooling across packages are demonstrated with concrete steps: initialize a repo with…
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Electron: A Tale of Two ProcessesJessica Lord33m
Electron combines Chromium, Node and native OS APIs into two cooperating processes: a main process that controls app lifecycle and spawns windows and separate…
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Real time front-end alchemySoledad Penadés38m
Claim: browsers now encode audio and video natively so you can capture, process and save media without servers or plugins. Demos use MediaRecorder, webcam via…
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An Introduction to WebVRMichaela Lehr28m
Overview of what actually gets built and how: a working 360° video prototype uses WebGL + Three.js, the WebVR API (with a polyfill and WebVR manager) and…
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How to be a Web A/V ArtistRuth John25m
Build is concrete: browser code captures audio via Web Audio, analyzes frequency arrays, and maps values into DOM, SVG and canvas; MIDI controllers arrive over…
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Debugging the tech industry - a talk about you and meLena Reinhard32m
Argues the tech industry produces harmful, observable output: algorithms enable harassment and misinformation, face recognition mislabels nonwhite faces…
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