Kickoff: Gaming Track
summary
IPFS claims major inroads in gaming and media streaming over the last year and runs a half day of demo-packed presentations followed by a future-facing group discussion. Morning demos include a working Unreal Engine plugin that wires decentralized storage into game assets (Stacha + 3S Game Studio) and a live Huddle video streaming integration; afternoon sessions move from demos to concrete planning for adoption, tooling gaps, and interoperability issues the demos expose.
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