Interact London 2017
| title | author | length |
|---|---|---|
| Putting the Human Back into the Design Equation | Kate Nightingale | 37m |
Argues that designs must match innate perception, citing the subconscious as a powerhouse handling 11 million bits per second and six senses including bodily… | ||
| Designing for Good | Ruby Steel | 35m |
Design work pairs with specific outcomes: a partnership with Simprints fingerprint scanner produces a mobile app and field workflow that survives trials in… | ||
| Finding Your Compass in a Hyper-Connected World | Sam Munton | 20m |
Hyper-digitisation can save lives — the Streams app flags acute kidney injury, frees nurses up to two hours a day and helped a patient recover — yet regulators… | ||
| Scaling Design | Phu Ly | 23m |
Deliveroo runs across 12 countries and 150+ cities and reports ~650% growth in 2016, so design organizes into consumer, restaurant and rider product teams… | ||
| Building a New Kind of Bank | Vuokko Aro | 29m |
Monzo builds its banking stack in-house, runs a prepaid base of 400,000 prepaid users and a current-account preview with ~20,000 people, and keeps a… | ||
| Can Design Save the World? | Ann Longley | 39m |
Design thinking gets applied to concrete problems: a Google Ventures five-day sprint rethinks how the Disaster Emergency Committee operates, helping the team… | ||
| Ripe Axioms | Dan Klyn | 39m |
Design axioms like form follows function and you are not your user cause brittle, endless innovation; the alternative is Alexander’s order-first approach plus… | ||
| nothing matches | ||