Hatch Conference 2023
| title | author | length |
|---|---|---|
| Aftermovie | Brad Frost, Jaime Levy, José Torre | 01m |
Aftermovie from October 6th 2023 documents a full day in Berlin that brings together over 300 designers with quick cuts of sessions networking and live… | ||
| Is Atomic Design Dead? | Brad Frost | 37m |
Argument: Atomic Design remains useful as a hierarchy for UI components but the field moves toward shared, importable pieces rather than teams reinventing… | ||
| Systems of Exclusion | Luke Murphy | 42m |
Design choices create exclusion by default: three concrete failure modes are language, defaults, representation. Examples: gender fields reduce 50+ identities… | ||
| Is A.I. an Enemy or an Ally of Brand Designers? | Raitis Velps | 27m |
That is a question that a lot of branding teams and creatives ponder over, now that automations and generative design technology is starting to play a bigger… | ||
| Why Innovation Fails? (And what can we do about it) | Dan Tase | 23m |
Companies stop innovating because MVPs sit idle, constraints kill ideas, and bold concepts get dismissed; the concrete fix is an Innovation task force — a… | ||
| What can Designers do FOR A.I.? | Nadia Piet | 42m |
Designers get five actionable areas: reduce harm by cutting model energy and exploitative annotation work (noting GPT‑3.5 training uses more energy than many… | ||
| Death to Handovers! | Nadia Tokerud | 20m |
Argues that eliminating handovers requires concrete practices not pep talks: opens Figma files early, reads Hotjar recordings with developers, and ships a… | ||
| The Courage to Lead through collaborative Decision making | Uliana Bashchuk | 23m |
Claim: collaborative decision making reduces catastrophic errors — airlines’ crew resource training improves safety more in the last 20 years than other tech… | ||
| My Transition from B2C to B2B | Luana Moura | 34m |
Company marketplace has 75,000 listings and 60,000 suppliers and a $94M round; the team focuses on the supplier portal and maps hundreds of variables into a… | ||
| This is a different Job | Temi Adeniyi | 36m |
Argues that design management is a fundamentally different job and shows which concrete tools shift outcomes: strategic thinking, design craft, team health… | ||
| The Design Process is a Lie | José Torre | 29m |
Design is not a predictable recipe but a messy, adaptive craft: designers prototype early and often (for Polaris a team sketches more than 100 icons per… | ||
| The Impact of AI on UX Design | Jascha Goltermann | 28m |
Booking.com builds an AI trip planner during a hackathon that uses OpenAI GPT via API but wraps it with company data so it never hallucinates — recommendations… | ||
| Getting Lost in Discovery | Jaime Levy | 36m |
Applies discovery methods to a real flat hunt: defines the problem, runs stakeholder and customer interviews on herself, catalogs competitors on ImmoScout… | ||
| Speaking to Stakeholders and getting your Buy-In as a Designer | Kevin Hawkins | 42m |
Claims a concrete playbook: use a skill‑mapping spider graph to expose team gaps, build a one‑page PRFQ press release brief with milestones, metrics and… | ||
| Embrace Multisensory & Accessible Design | Natalia Filvarova | 38m |
Argues that engaging multiple senses produces measurable multisensory synergy in the brain, improving memory and task performance, and gives concrete examples… | ||
| nothing matches | ||