How thinking small is changing software development big time
summary
Argues teams must ship single, tiny features daily and move from sprint batches to continuous delivery with automated unit and end-to-end tests so debugging nearly disappears; recommends microservices architectures so a production change can be a single commit, cites failed month-long sprints and burn-downs after six months as evidence that long projects slow things, urges three-person teams working in short cycles, fewer rules, broader skills, and measurement by deploy frequency and time-to-restore.
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chapters (49)
- 0:00Intro
- 0:28What do you need to do
- 1:52Kinetic friendly pure
- 4:56Dave Snowden
- 5:25Innovation is better
- 5:51Stop detailed planning
- 6:11Delivery in small pieces
- 6:42Release every 2 weeks
- 8:51Sprints
- 9:51Deliver it continuously
- 10:22Automate everything
- 10:39Testing
- 11:19Debugging
- 12:05Agile Manifesto
- 12:49Availability of Resources
- 13:20We need to go really fast
- 13:31Jackofalltrades
- 13:53Developing in a broader sense
- 14:13Traffic jams in the Netherlands
- 15:25Creative work
- 16:40Communication
- 16:58Meeting
- 17:23Group size
- 18:04Open floor plans
- 18:36Autonomy
- 18:57Selforganization
- 19:12Service
- 19:22Fun
- 19:38Meeting room
- 20:19Less rules seems to work
- 20:37Traffic in Indonesia
- 21:40Stop thinking right
- 22:13Software development is so hard
- 22:57Agile transformation
- 23:36Wheres the customer
- 23:48This is the approach
- 24:06This is from Discipline Agile
- 24:22This is from Spotify
- 25:01You should do your own thinking
- 25:20What works for you
- 25:31Stop doing stupid projects
- 25:47We are not in a world
- 26:11Half work for half life
- 26:25Communication is easier
- 26:37Continuous work
- 26:50The process
- 27:16Only one way to change
- 27:33If you want to change
- 28:02Lack of subconscious
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