Plain Pattern Language
summary
Lorie den Os reviews the 1200-page architecture book A Pattern Language and explains how its patterns influenced the Gang of Four's Design Patterns. She discusses what she learned from the book as a software developer and a linguist, including practical insights about design and why we code, inspired by her initial goal of building better houses in The Sims.
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chapters (13)
- 0:00Introduction
- 3:38Christopher Alexander
- 7:11Book origin and series
- 10:23Developer expectations
- 14:59Linguist expectations
- 20:16Book structure
- 23:28Detailed pattern example
- 28:27Design patterns comparison
- 31:36Philosophy and utopia
- 34:05Reading experience
- 37:16Pattern breakdown
- 39:46Applying to Sims
- 40:50Alexander’s warning
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