~/talk

Crashlytics for game developers

Talkat Firebase Summit 2021 · on Wednesday, 2021-11-10· [game-development, testing]
links:none on file
name:Sam Edson
links:none on file
slides:none on file

Crashlytics replaces Breakpad with Crashpad replacement to capture many more native crashes (including SIGABRT on Android 10+, which is on >50% of devices), switches to Breakpad symbol files for richer unwinding and inline/frame info, and simplifies symbol uploads via the Firebase CLI so IL2CPP-generated native symbols are uploaded automatically. Unity support adds IL2CPP frame prettification to map C++ frames back to C#, reduces over‑grouping of issues, and injects hardware and OS metadata for harder-to-reproduce crashes.

AI-written summary · about

  1. 0:00Introduction
  2. 0:38Native Development Kit
  3. 1:07Crashlytics NDK Improvements Overview
  4. 1:22Reliability improvements
  5. 3:05Quality improvements
  6. 4:54Ease-of-use improvements
  7. 6:12Crashlytics Unity Improvements Overview
  8. 6:56IL2CPP Support for Android
  9. 10:50IL2CPP Support for iOS
  10. 11:32Frame Prettification
  11. 12:17Issue Prioritization
  12. 13:41Crash Metadata
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